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maybe we should have a option in all SP and MP modes, to disable position handicap, making it much fairer for 1st place to stay 1st. It was a strange feeling.. .coming from, you know, getting coins 80% of the time and single green sheels or shrooms the other 20% of the time. Im seriously hoping it was a patch and not just me getting lucky. Red Shell This adds two Coins to the players total and doesnt really have any other use besides improving the overall score. Instead of having to set up tournaments for frantic mode, they should provide ppl with playlists like FPS games do. Player at 2nd place was right behind me too with shells and bananas. A mushroom is essential for some shortcuts on the race track as well as being one of the few ways to escape a Spiny Shell, Triple Mushrooms If you drive well enough, you don't NEED to rely on items to push you ahead. Man, I could talk about Mario Kart all day. Nintendo says its the most balanced, in a sense it is, the guy in 4th, 5th and 6th all get 3 mushrooms! That's called Mario Kart. It's not perfect but it's better than mkwii's barrage of OP items everywhere. Occasionally there will be a race when they give me nothing but good-amazing items, and then the next 10 races are me getting garbage items most of the time. For example in one race, I was in third on the last lap. Green Shell This is a rare item that usually appears when players are losing a race and are near the back of the pack. Not gonna lie, I still had fun, but 5 coins in a row is pretty overkill. lol, so do I, but more at myself than at anything else. Yup. Its happened a number of times. But I can still be critical of the game and have fun. The only way to avoid that is to be far enough ahead that any bombardment won't kill your ranking, which isn't always possible, but it's more possible in Mario Kart 8 than any other game in the series. Players who are behind in online matches will receive items geared toward catching up more frequently. If I have 10 coins already, I'll keep the coin in case I lose a little speed for the tiny boost it gives, but I usually end up using it immediately before the next item box. Top New Games Out On PS5, Series X/S, Switch, And PC This Month -- November 2020, The PS5 And Xbox Series X Launch Lineups Are Weak, But That's Not The Whole Story, PS5 Console Preview: An Un-PlayStation Look That's Stark And Striking. sew182 6 years ago #1. The last four distributions do not allow to obtain any item, it's unclear whether they are actually used or not. In our Items Guide, we have detailed every usable item in the game and the best ways for players to use them in the game. It's only really good for driving off-road without losing speed. Mischa grew up with video games and still has a deep love for many - especially fun, colorful RPGs. Do you guys prefer this to MKwii's item distribution? I've been played for the past 4 hours and each and every game had me getting an equal distribution of items. It could work if you're racing against all AI, but it can't work with all human players (which is why it's so easy to beat the AI in Mario Kart 64, by the way). Items shown in a players item slots now display correctly when holding an item behind them. Once I place high enough to start near the front, then I know that getting first place is well within my reach, and I get more disappointed when I don't place high. I made a reply, and for some reason it doesn't show :(I said something like this anyway: Yes, chance is all part of the fun. Check out the full list of Mario Kart 8 Deluxes 1.2 patch notes below. It's really boring. While there may not exist a formula, we can get a basic "feel" for a good item distribution formula by comparing how it felt between games. This is a new addition to Mario Kart 8 Deluxe, making a return for the first time since SNES. Whenever I'd get a green or red shell, other players around me got red or green shells. Skip characters. Nah, fake item boxes could be placed on ramps for shortcuts (or even better, at the landing spot). The item distribution is definitely different from the other games, and it does make the races feel different, but that hasn't affected the amount of fun I have at all. It seems to me that the other two parts of the formula you mentioned -- position and distance -- would pop out roughly the same chance for an item as people around you simply because the positions and distances are all pretty similar. The speed boosts dont exactly stack so players should not fire them all at once. Thanks. Race rules and course name are now displayed on loading screens for online and wireless play, as well as Mario Kart TV. If you want the game to always give you what you need to get ahead or stay ahead, then that rule needs to apply to everyone, and it wouldn't accomplish anything. Players can use Pikmin-themed amiibo to unlock a Pikmin Suit for the Mii driver. I still find myself getting a lot of bananas and green shells in first place, which are about as useful as it gets in that position. allowing you to pass through bananas and shells. I don't see what I did wrong, and what the person in 9th place did right, for me to get a red shroom and him to get a golden shroom. The following tables are used in Mario Kart Wii to determine the probability of receiving an item when an Item Box is opened. @Glutenbob: MK8 nerfed items in general. Trugs is correct it seems when it comes to the racers getting the same items. Honestly if they just randomized the items ppl got with each item having an equal percentage of landing, it would be more fair than what they are doing now. User Info: sew182. That's pretty much the whole gamut of first-item-box weapons. :). Required fields are marked *. In Mario Kart 8, the distance-based item distribution made the game more strategic, and balanced. On an individual per race basis, you should be able to put your skills to work and get into first place, but instead, this comes down to "semi-skill players with luck" who hold out first place in the first lap, leaving the rest of the race redundant, leaving the midpack to feast upon themselves. I like it. This seems like it would make the person in first more likely to win if they're far ahead, cause everyone else keeps hitting each other with powerful items, How do you explain the copious amounts of mushrooms, some races all I get is a mushroom in some variant maybe 1 other thing but dang gimme some red shells so I can fight thru the middle class. Similar to triple Bananas, the triple green shells surround the player, providing defense and offensive capabilities. Tactical items on the other hand cant be equipped for defense and instead once players use them, they initiate an effect which lasts for a short while before disappearing completely. I just want to understand how Nintendo picks what time of items you draw so I can take advantage. *Open to the US, Puerto Rico, and Canada (excluding Quebec). Would be interesting to get another view on things. Mario Kart 8 may have the strongest distribution of items in the franchise yet. It is most likely a result of distance+rank that has the effect of trends, regardless. Boo :(. [2], From the Super Mario Wiki, the Mario encyclopedia, A transcription of the item probability tables used by, https://www.mariowiki.com/index.php?title=Mario_Kart_Wii_item_probability_distributions&oldid=3056550. The major difference I've noticed in Mario Kart 8 is that you generally can't hang back at the beginning to avoid the initial chaos then get an awesome item to propel you ahead of the mayhem. Thats just plain outright bullshit. and I feel that MK8 is the worst in the franchise in this respect. The central hub for news, updates, info, and discussion about the Nintendo Switch and Nintendo Switch games! The distributions are presented in the order used in the code.[1]. Yeh makes sense. Mario Kart 8 Deluxe Items Guide will break down all the items in the game and the best way for players to use each one of them to gain an edge on the track. Maybe that's why I've enjoyed every Mario Kart despite people claiming that each one is the worst in the series. I apologize for the confusion. Enjoys all sorts of games. Sorry this post isn't very thoughtful, it's very difficult to be bothered to re-post something I already said a while ago, twice. The middleground becomes a warzone. Its the frequency of the coins that sucks. Surprisingly fun real complaint I have been since the Wii version mario kart 8 deluxe item probability last 're talking about numbers and formulas.! 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